One thing to stay up for: Sq. Enix has been hinting at a PC launch for Ultimate Fantasy XVI since earlier than its preliminary launch on PlayStation 5 final 12 months. Now, the corporate has confirmed that the port will arrive in lower than a month. Customers can check how properly their PCs will deal with the sport by downloading the free demo and checking the system necessities.
Pre-orders are actually open for the PC model of Ultimate Fantasy XVI, which can be out there on Steam and the Epic Video games Retailer beginning September 17. A free demo is presently out there on each platforms.
The demo permits customers to benchmark the sport’s efficiency and discover PC settings. Sq. Enix has additionally offered fundamental system necessities, noting that the total launch would require a considerable 170 GB of space for storing – significantly greater than the more and more frequent 100 GB titles.
Different system necessities are on par with these of current high-end video games. Ultimate Fantasy XVI requires a minimal of 16 GB of reminiscence and eight GB of video reminiscence to attain 30fps at 720p decision.
For that efficiency stage, Sq. Enix recommends GPUs just like the AMD Radeon RX 5700, Intel Arc A580, or Nvidia GeForce GTX 1070. To succeed in 60fps at 1080p, you may want not less than an RX 6700 XT or GeForce RTX 2080. The really useful CPUs are an AMD Ryzen 7 5700X or an Intel Core i7-10700.
Whereas system specs for 1440p or 4K gameplay aren’t offered, Ultimate Fantasy XVI helps DLSS 3, FSR body era, and XeSS, which may help obtain these larger resolutions. The RPG additionally helps DLAA and a most framerate of 240fps. Sq. Enix is providing the bottom sport for $50 and a whole version with two enlargement packs for $70.
The unique PlayStation 5 version of Ultimate Fantasy XVI bought beneath the writer’s expectations, however director Hiroshi Takai not too long ago assured Rock Paper Shotgun that the way forward for the long-running franchise is safe. Regardless of Sq. Enix’s market cap falling by 30 % final 12 months, steady income from its profitable MMO, Ultimate Fantasy XIV, helped offset among the losses.
There may be hypothesis that Ultimate Fantasy XVI might have disillusioned some followers as a result of its concentrate on action-based fight, which is a departure from the franchise’s conventional RPG roots. Moreover, the PS5’s comparatively restricted set up base in comparison with earlier platforms that hosted Ultimate Fantasy video games might need contributed to its preliminary gross sales efficiency.
Takai defined {that a} simultaneous PC launch was by no means possible, even when Sq. Enix had not signed a six-month exclusivity cope with Sony. The studio accountable for creating the sport started work on the PC port solely after the PS5 launch.